Deceive. Steal.
Become the richest.

Someone is always lying, trying to steal your gold, or getting away with murder. Can you work out who?

A tower of rooms in Thieves in Elysium, with players investigating their neighbours
01 / EVERY ROOM HAS A SECRET
Trust is a luxury.
Gold is the goal.
SOCIAL DEDUCTIONSECRETS & STRATEGYFORTUNE & DECEPTION

PLAY WITH FRIENDS OR SOLVE PUZZLES SOLO

A room full of friends.
Or a puzzle
all to yourself.

Bring your party. Question everyone.

Play in a party of up to 16 with friends or players from around the world. Share your suspicions, compare clues, and decide who you can trust.

Less pressure. Just as much mystery.

Want to practise or play at your own pace? Take on solo puzzles and sharpen your deduction skills without the pressure of a group.

Find your way to play
Investigate crimes in Thieves in Elysium Watch the trailer ↗

REIMAGINED SOCIAL DEDUCTION

A clue is a beginning.
Not an answer.

Love Werewolf, Mafia, and social deduction? Thieves of Elysium takes the mystery further. Clues offer strategic hints, leaving you to connect the dots.

Which floor did the thief come from?

How far were they from the crime?

Which story doesn't add up?

Piece the clues together, challenge each other's stories, and find the thief. Or use the uncertainty to cover your own tracks.

CUSTOMIZE HOW YOU PLAY

Your lobby.
Your rules.
Your next challenge.

Set the terms with friends, test yourself in ranked games, or see how your solo score stacks up.

Make it your game

Create a custom lobby. Choose which roles are in play and how players vote, then see how your group handles the rules.

Rise to the competition

Play competitive ranked games with a changing ruleset. Adapt your strategy as the challenge changes.

Take on the Tower Draft

Play solo in a mode with roguelite elements, then compare your scores with other players. A different way to put your deduction skills to the test.

HOW TO PLAY — CHOOSE YOUR TEAM

One town.
Very different intentions.

Wicked thieves

Steal from other players and escape with your earnings. The trick? Getting away without getting caught.

Innocents

Find clues or protect your allies. Work together to get every thief arrested before they escape.

Neutrals

You have motivations of your own. Pursue your objectives and throw a wrench in everyone else's plans.

Two nights. Make them count.

You have two nights before the thieves complete their objectives and escape with their earnings. Discuss your suspicions, plan with the group, and make the most of your time. Don't let them get away with their crimes.

EVERYONE HAS A ROLE TO PLAY

A familiar face.
A hidden agenda.

Information, protection, or a little deception.
Discover the roles that shape every night.

Showing all 26 roles

Information

Nightwatch

Reveals if there are any outlaws on the same floor.

Information

Merchant

Visit 3 rooms each night. Gain gold when visiting innocents but will be robbed when visiting an outlaw.

Protector

Bodyguard

Protects another player from an attack during the night.

Information

Oracle

Reveals the role of another player.

Basic

Adventurer

Takes risks to hunt monsters for fame and fortune.

Basic

Pilgrim

Worldly knowledge makes them impossible to imitate.

Outlaw

Thief

Empties the contents of someone's pockets. Can preplan and find roles of other players the first night.

Informative

Acolyte

Reveals the identity of basic roles. Includes adventurer, pilgrims and embellishers

Neutral

Embellisher

A traveler with a penchant for bending the truth. Willing to sabotage players with the same role as their lie.

Informative

Investigator

Locates the direction each crime originates from.

Neutral Outlaw

Jailbird

Escape artists that wants access to the jails. Can free other players from jail if arrested.

Protector

Healer

Able to save someone nearby from death.

Outlaw

Smuggler

Shady dealer posing as a merchant. Able to make more profit when dealing with outlaws and may steal from innocents.

Outlaw

Tough

Brute that makes sure their victim won't be getting up that night. Can rampage once to attack 2 rooms.

Outlaw

Assassin

A professional that makes sure their victim's heart stops. Able to reach most rooms through defenses.

Outlaw

Poisoner

Poisons other players causing them to die after the next night.

Informative

Warder

Sets wards to reveal who visits a room or travels long distances.

Protector

Locksmith

Reinforces the locks of target rooms, giving a chance to prevent outlaws action.

Informative

Bounty Hunter

Searches out outlaws of a chosen role then catches them after the second night.

Informative

Detective

Checks 2 players for signs of them being an outlaw.

Outlaw

Impersonator

Kill a target, take their room, and assume their identity. Hide behind a familiar face.

Neutral

Gorgon

Turn your first visitor to stone. Seek solitude and keep your neighbours at a distance.

Information

Tracker

Learn the distance to the nearest suspicious player and use it to narrow the search.

Neutral

Satyr

Redirect another player’s ability to your room. Profit when a Wicked player escapes.

Information

Assistant

Reveal the identity and room of an Innocent protector or information role to help the town piece things together.

Information

Sleuth

Investigate a four-room hotspot on the second night and learn how many Outlaws are hiding inside.

YOUR NEXT MOVE

Every fortune starts
with an opportunity.

Gather your friends or take on a solo puzzle. Play on Android, and join the conversation on Discord.